IGN Reviews

Vertiginous Golf: Review

Veterans of other golf games will find something new when stepping up to the green; the game plays more like 3D snooker, emp…

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A Pixel Story: Review

It’s pretty safe to say that PC indie gaming is currently in the grip of a serious nostalgia boom, with every second game re…

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Bastion: PS4, Review

There are a great many instances in which having a disembodied voice narrating your every move would be profoundly irritatin…

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MLB 15: The Show, Review

Were there a sports-style rankings system for #firstworldproblems, The Show developer Sony San Diego’s current plight would …

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Infinity Runner: Review

Sometimes on a rainy day, ol’ Phil sits in his rocking chair and thinks back to 2013’s Master reboot, an unpolished gem from…

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Aaru’s Awakening: Review

The planet Lumenox’s four deities Dawn, Day, Night and Dusk have lived in perfect balance for centuries, a balance struck af…

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Tower of Guns: Review

Roguelike games aren’t likely to disappear any time soon in fact, the quasi-genre is starting to span other genres quite a l…

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MonsterBag: PS Vita, Review

MonsterBag is part of the growing number of indie games that shows that the gaming community at large enjoys the creativity …

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The Hunter: Primal, Review

At its worst, The Hunter: Primal lets you win knife fights with Utahraptors. Standing taller than a man, these intelligent …

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Broken Age: Act 2, Review

Just as her first act did, the second part of Vella’s Broken Age  story opens with a knife. But rather than searching for cu…

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Mortal Kombat X: Review

Here’s something we never thought we’d print: Mortal Kombat X is nice. It can still be deeply unpleasant when it wants to b…

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Bloodsports TV: Review

The elevator pitch for Bloodsports TV must have been something along the lines of, “Imagine a MOBA that’s also a Tower Defen…

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Steins;Gate: PS Vita, Review

Can we still call visual novels niche? Virtue’s Last Reward and Danganronpa, both similarly arriving in Europe on Sony’s PS …

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Pillars Of Eternity: Review

Pillars Of Eternity is an homage to a bygone age: a time when developers knew what ‘tactical role-playing combat’ actually …

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